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Catégorie : Nvidia (Page 2 of 42)

Automakers Extend AI Use Beyond Autonomous Vehicles into Back Office

For companies developing autonomous vehicles, AI may be taking the wheel, but it’s also increasingly being used in the back office. Automakers, suppliers and startups developing self-driving cars are implementing deep learning algorithms to operate vehicles without a human driver. With high-performance compute solutions from NVIDIA, vehicle manufacturers are also using AI in their data Read article >

The post Automakers Extend AI Use Beyond Autonomous Vehicles into Back Office appeared first on The Official NVIDIA Blog.

Source: Automakers Extend AI Use Beyond Autonomous Vehicles into Back Office

Germany’s BrighterAI Named Hottest Startup at GTC Europe

On the tenth day of the tenth month in Munich, there were ten. Deeply ambitious AI startups, that is, going head to head at GTC Europe. They were vying for the title of Europe’s Hottest Startup in a series of lightning-fast pitches and Q&A with a panel of startup specialists at the show’s Inception Awards. Read article >

The post Germany’s BrighterAI Named Hottest Startup at GTC Europe appeared first on The Official NVIDIA Blog.

Source: Germany’s BrighterAI Named Hottest Startup at GTC Europe

Automakers, Suppliers, Build Autonomous Future on NVIDIA DRIVE AGX

Autonomous driving is no longer a distant goal post, a vision of the future set decades ahead. At GTC Europe, three leading companies — Volvo Cars, Continental and Veoneer — disclosed their near-term production plans for the next generation of cars. Whether developing fully autonomous, highly automated or driver assistance systems, automakers and suppliers are Read article >

The post Automakers, Suppliers, Build Autonomous Future on NVIDIA DRIVE AGX appeared first on The Official NVIDIA Blog.

Source: Automakers, Suppliers, Build Autonomous Future on NVIDIA DRIVE AGX

Introduction to Real-Time Ray Tracing with Vulkan

NVIDIA’s new Turing GPU unleashed real-time ray-tracing in a consumer GPU for the first time. Since then, much virtual ink has been spilled discussing ray tracing in DirectX 12. However, many developers want to embrace a more open approach using Vulkan, the low-level API supported by the Khronos Group. Vulkan enables developers to target many […]

The post Introduction to Real-Time Ray Tracing with Vulkan appeared first on NVIDIA Developer Blog.

Source: Introduction to Real-Time Ray Tracing with Vulkan

NVIDIA Launches GPU-Acceleration Platform for Data Science, Volvo Selects NVIDIA DRIVE

NVIDIA CEO Jensen Huang unveils RAPIDS to accelerate data science; highlights auto, health advancements at GPU Technology Conference in Europe.

The post NVIDIA Launches GPU-Acceleration Platform for Data Science, Volvo Selects NVIDIA DRIVE appeared first on The Official NVIDIA Blog.

Source: NVIDIA Launches GPU-Acceleration Platform for Data Science, Volvo Selects NVIDIA DRIVE

Around the Valley in 80 Kilometers: NVIDIA Autonomous Test Vehicle Completes Fully Driverless Highway Loop

The number of white knuckles on Silicon Valley highways may be on its way down. This month, an NVIDIA autonomous test vehicle, nicknamed BB8, completed an 80-kilometer (approximately 50-mile) route near company headquarters in Santa Clara, Calif., without the safety driver ever taking control. Running on the NVIDIA DRIVE AGX Pegasus AI supercomputer, the car Read article >

The post Around the Valley in 80 Kilometers: NVIDIA Autonomous Test Vehicle Completes Fully Driverless Highway Loop appeared first on The Official NVIDIA Blog.

Source: Around the Valley in 80 Kilometers: NVIDIA Autonomous Test Vehicle Completes Fully Driverless Highway Loop

At GTC Munich: The Power of Virtualization Multiplied with Enhanced vGPU Solutions

Multi-GPU performance with virtual workstations enables designers and engineers to bring their creations to life and speed up the design process. The world’s most powerful virtual workstation just upped the ante. The latest enhancements to the Quadro Virtual Data Center Workstation (Quadro vDWS) deliver the highest performance of a virtual workstation to accelerate demanding graphics Read article >

The post At GTC Munich: The Power of Virtualization Multiplied with Enhanced vGPU Solutions appeared first on The Official NVIDIA Blog.

Source: At GTC Munich: The Power of Virtualization Multiplied with Enhanced vGPU Solutions

At GTC Europe: The Power of Virtualization Multiplied with Enhanced vGPU Solutions

The world’s most powerful virtual workstation just upped the ante. The latest enhancements to the Quadro Virtual Data Center Workstation (Quadro vDWS) deliver the highest performance of a virtual workstation to accelerate demanding graphics and compute workflows. Quadro vDWS with multi-GPU performance enables professionals to work remotely on any device, while their designs and intellectual Read article >

The post At GTC Europe: The Power of Virtualization Multiplied with Enhanced vGPU Solutions appeared first on The Official NVIDIA Blog.

Source: At GTC Europe: The Power of Virtualization Multiplied with Enhanced vGPU Solutions

Mixed Precision Training for NLP and Speech Recognition with OpenSeq2Seq

The success of neural networks thus far has been built on bigger datasets, better theoretical models, and reduced training time. Sequential models, in particular, could stand to benefit from even more from these. To this end, we created OpenSeq2Seq – an open-source, TensorFlow-based toolkit. OpenSeq2Seq supports a wide range of off-the-shelf models, featuring multi-GPU and […]

The post Mixed Precision Training for NLP and Speech Recognition with OpenSeq2Seq appeared first on NVIDIA Developer Blog.

Source: Mixed Precision Training for NLP and Speech Recognition with OpenSeq2Seq

Using MATLAB and TensorRT on NVIDIA GPUs

As we design deep learning networks, how can we quickly prototype the complete algorithm—including pre- and postprocessing logic around deep neural networks (DNNs) —to get a sense of timing and performance on standalone GPUs? This question comes up frequently from the scientists and engineers I work with. Traditionally, they would hand translate the complete algorithm […]

The post Using MATLAB and TensorRT on NVIDIA GPUs appeared first on NVIDIA Developer Blog.

Source: Using MATLAB and TensorRT on NVIDIA GPUs

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